During the Bandicoot Walk Game, move you mouse fast enough to jump over the water without losing energy. Be careful to aim at the finish line when you do this or you will end up in the water.
During the Bandicoot Walk Game, on level 21 and 22 where the water creeps up all around you, you can survive by releasing the mouse as the water is about to cover you. Then, just click and continue when the water is gone again
The rotating levels in the Bandicoot Walk Game are easier with following the movement like walking through a revolving door. on level 9 go around anti clockwise, level 19 go clockwise and on level 20 go anti-clockwise a complete circle before exiting.
The sequence for the last three levels in the Bandicoot Walk Game are as follows:
LEVEL – SEQUENCE
Level 23 – Top row forward, forward, down, forward and out.
Level 24 – Bottom row forward two, up, down, up, forward and out.
Level 25 – Forward, forward, forward, forward, back, back, forward, wait, forward and out.
Wombat Maze walkthrough:
Complete the Wombat Mazes in the most direct route for the fastest score by turning the following directions at each split in the tunnel:
Level 1 – LEFT or RIGHT (all paths lead to the wombat and out again).
Level 2 – LEFT, RIGHT, (at wombat, turn around) LEFT, RIGHT, exit.
Level 3 – RIGHT, LEFT, RIGHT, LEFT, RIGHT, (at wombat, turn around) LEFT, RIGHT, LEFT, RIGHT, LEFT, exit
During the Echidna Game, only one ant at a time will appear until you have eaten five ants. After that, two ants at a time will appear until you have eaten twenty ants. Then, many ants will appear once until you have eaten fifty ants. Then, it goes into turbo speed which is the maximum and is very hard to survive.
The Echidna Game on the CD-ROM has a free downloadable version on the official website. It has a bonus high score feature unavailable on the actual CD-ROM. and you can post your scores on the Internet.
The introduction to the CD-ROM has many start sequences including a vacuum cleaner, water splash, ropes, and a train.
The starting level of the sliding puzzle game is possible in four moves (absolute minimum) by moving the pieces in an anti-clockwise direction.