PC Cheats

Civilization 4 Cheats

Cheat Codes:
Note: This procedure involves editing a game file; create a backup before proceeding. Use a text editor to edit the “civ4config” file in the game folder. Change the “CheatCode = 0” line to “CheatCode = chipotle”. Press ~ during game play to display the console window. Enter one of the following case-sensitive codes to activate the corresponding cheat:

Display all console window codes – help
Stop music – Sound.noMusic
Reload audio scripts – Sound.reload
Stop Soundscape from playing – Sound.stopSoundScape
Play sound – AS2D, AS3D, ASSS – Sound.play string
Finds entities with black emissivity – Graphics.FindBlackPlotsAndCities
Hide attachables – Graphics.HideAttachables
Force light update on all entities – Graphics.ForceLightingUpdate
Rebuild terrain and lighting – Graphics.ReBuildTerrain
Set Hill scale – Graphics.SetHillScale
Set Peak scale – Graphics.SetPeakScale
Set water plane height – Graphics.setWaterHeight
Set render depth for quad tree – Graphics.quadTreeDepth
Toggle water – Graphics.toggleWater
Display terrain – Graphics.displayTerrain bool bOn
Toggle grids – Graphics.toggleGridMode
Dump texture palette – Graphics.showTexturePalette
Set texturing – Graphics.setTextureMode bool bOn
Set wireframe – Graphics.setWireframe bool bOn
Morph the globeview count times. – Profile.morphGlobe
Rebuild city indicated number of times – Profile.rebuildCity , ,
Rebuild plot indicated number of times – Profile.rebuildPlot , ,
Dump animation information to debugging window – Profile.dumpAnimLog
Set minimum time to capture spikes; set to 0 to disable spikelock – Profile.setSpikeThreshold
Dump console command history – Console.History
Writes HTML documentation for the current console commands – Console.CreateDocumentation
Clear the console – Console.Clear
Display current logging status – Log.status
Toggle logging – Log.toggle
Clear the log file – Log.clear
Erase units and cities from map – Map.empty
Fill map with units and cities for performance testing – Map.fill
Replot Goodies – Map.generateGoodies
Replot Bonuses – Map.generateBonuses
Replot Features – Map.generateFeatures
Replot Rivers – Map.generateRivers
Erase Rivers, Features, Bonuses and Goodies – Map.eraseGameElements
Replace Rivers, Features, Bonuses and Goodie – Map.replaceGameElements
Change the active landscape info – Map.setActiveLandscapeID
Erase all plots – Map.erasePlots
Reload Game Text xml files – Xml.reloadGameText
Reload Civ4TerrainSettings.xml – Xml.reloadLandscapeInfo
Reload Civ4ArtDefines.xml – Xml.reloadArtDefines
Toggle output of texture loads/accesses to debug output – Game.toggleTextureAccessInfo
Force AI to play for indicated number of turns – Game.AIPlay
Create sequences associated with the selected unit – Game.createSelectedUnitKFs
Free sequences associated with the selected unit – Game.freeSelectedUnitKFs
Save WorldBuilder save description file – Game.saveWorldBuilderSave
Toggle Animation Test Tool – Game.toggleAnimationTest
Show GFC directory chooser – Game.gfcDirChooser
Show GFC file dlg window – Game.gfcfiledlg
Show GFC test popup – Game.testGFC
Show test popup – Game.testFont bool bEnable
Show the Python test popup – Game.testPythonPopup
Show test popup – Game.testPopup
Scroll to the bottom – Game.scrollBottom
Scroll to the top – Game.scrollTop
Clear the listbox below – Game.clear
Display the help popup – Game.helpScreen
Toggle debug mode – Game.toggleDebugMode
Debugging – Game.showWBPalette bool bCreate
Compute md5 checksum for the directory tree specified – App.calcFolderChechsum
Set debugging value – App.setMooseDbg2
Set debugging value – App.setMooseDbg1
TGA full screen shot in .ScreenShot directory; requires “AllowScreenShots=1” in ini. – App.takeFullScreenShot
TGA screen shot in .ScreenShot directory; requires “AllowScreenShots=1” in ini. – App.takeScreenShot
Set maximum frame rate; 0 to disable – App.setMaxFrameRate
Update existing value in the ini file – App.setIniFile , ,
Crash game – App.crash
Return the application link time – App.getBuildTime
Test player unit iteration – Player.testUnitIter
Change players gold; 0 is active player – Player.changeGold ,
Set players gold; 0 is active player – Player.setGold ,

Debug mode commands:
Use the following commands after enabling the Game.toggleDebugMode code:

World editor – [Ctrl] W
Decrease highlighted unit’s strength by 0.2 – [Shift] [
Increase highlighted unit’s strength by 0.2 – [Shift] ]
Increase gold by 1000 – [Ctrl] 4
Display debug menu – [Ctrl] D
Insert unit/city – [Ctrl] [Shift] Left Mouse Button
Increase highlighted city’s population by 1 – [Shift] [Plus]
Increase highlighted city’s culture by 10 – [Ctrl] [Plus]
Instant production completion for highlighted city – [Plus]
Level up highlighted unit – [Ctrl] [Plus]

City editor:
Highlight a city, then press [Ctrl] [Alt] Left Mouse Button.

Carrying out multiple tasks:
You can order your great persons to carry out multiple tasks the same way you can order your workers by holding [Shift]. For example, you can order your great scientist to join the city as a specialist ten times, get some techs, and finally build an academy — all that with only one scientist.

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